AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games in the US for Q4 2022 on Unified Platform
In Q4 2022, top sandbox-like games such as Roblox and Minecraft showed significant trends in downloads, revenue, and active users in the US, with notable peaks during the holiday season.
Throughout Q4 2022, the top sandbox-like games in the United States on a unified platform exhibited remarkable performance across various metrics. Here’s a detailed look at the trends for these games:
Roblox by Roblox Corporation had an impressive quarter with its weekly revenue peaking at around $13.6M in the final week of December. Weekly downloads showed a significant rise, starting at approximately 390K in late September and reaching nearly 800K by the end of December. The game also saw an increase in weekly active users, climbing from 25M to over 27.8M during the same period.
Minecraft from Mojang maintained a strong presence with weekly revenue increasing from around $600K in early October to nearly $1.2M by the end of December. Downloads saw a growth trajectory, starting at about 50K and ending the quarter at around 156K. Active users also increased, starting from 9.8M and peaking at over 12.3M in the final week of December.
IMVU: 3D Avatar Creator & Chat by IMVU experienced steady growth in revenue, peaking at about $519K in the last week of December. Downloads followed a similar trend, increasing from around 50K in late September to approximately 92K by the end of December. Weekly active users showed fluctuations but ended the quarter at around 600K.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation saw a rise in weekly revenue from approximately $49K in late September to about $121K in the last week of December. Downloads fluctuated but ended the quarter at around 43K. Active users showed a slight decline but stabilized around 228K by the end of December.
Rec Room: Play with Friends by Rec Room Inc had a notable increase in revenue, peaking at around $56K in the last week of December. Weekly downloads saw a significant rise from approximately 62K in late September to over 103K by the end of December. Active users showed consistent growth, reaching about 307K in the final week of December.
For more detailed insights and data, visit Sensor Tower.